When played at the most approachable of its five difficulty levels, GT Legends is a great racing game for those who don't want to sweat the details. Unlike GPL, which initially proved too difficult for so many players, and different from other time-traveling racing games that plop you in glorified hovercrafts, GT Legends delivers a gritty, entirely believable, and eminently scalable experience. From tricked-out water bugs like the Mini and Cortina to growling Shelbys, slick Porsches, and a variety of madly powerful built-for-racing beasts, the game is a journey into the past on today's tracks. Effectively mimicking the FIA's current real-life FIA-GTC-GT Historic Racing Championships, GT Legends takes a cue from Papyrus' Grand Prix Legends and concerns itself wholly with vintage '60s and '70s racing machines.
Gt legends mod for gtr evolution drivers#
Rather than following the crowd and throwing drivers behind the wheel of the latest high-tech thoroughbreds, the game travels down a far different road. The view of the inside of your cockpit is almost as nice as the view outside. It also sports one very intriguing twist. Less than a year later, SimBin and 10tacle return to the pavement with GTR's descendant, GT Legends, a game that benefits from SimBin's typically superb physics treatment and attention to detail. In a time when virtual vehicular competition was moving inexorably in the opposite direction, GTR was a welcome respite for those who bled transmission fluid and desperately wanted to pilot authentic cars on authentic tracks against authentic competition. In spring of 2005, developer SimBin and publisher 10tacle Studios dragged the PC racing world back to reality with the warmly received GTR: FIA GT Racing game.